DUD version: 0.1.1 is live!
version: 0.1.1 is live!
NEW Enemies:
- NEW ELITE enemy: The Spiker (can spawn in place of the Twins, my favourite enemy)
Fixing/reworking weapon parts:
- nerfed turret (now reloads)
- HUGE ammo rework!
- all bullets are slower now
- Mine Legs are now mythic
- nerfed shield (+4 seconds recharge time)
- nerfed shockwave (+2 second atk time)
- temporarily removed the Triple Cannon for balancing reasons (when I feel that the game is more balanced I will reimplment it)
Fixing/reworking enemies:
- ELITE twins bosses now have a more distinct second form
- enemies now are stoppped for 0.2s after being hit
Fixing/reworking passive perks:
- buffed Bullet Heaven perk (+50 shots now)
Bug fixes:
- player now takes damage from frozen enemies too
- the turret's barrel is now correctly visually represented
- elites now always spawn
General:
- barrels are now shown correctly on the turret
- waves are now handled differently
- legendaries now have a burn effect
Thanks for reading :)
- arqitech
DUD
Build Epic Weapons in this Bullet-Hell Roguelike!
Status | In development |
Author | arqitech |
Genre | Survival, Action |
Tags | Bullet Hell, Fast-Paced, Loot, LÖVE, Roguelike, Roguelite, Singleplayer, Twin Stick Shooter |
More posts
- DUD development update85 days ago
- DUD version: 1.1.4 is live!Apr 12, 2024
- DUD version: 1.1.3 is live! :)Mar 02, 2024
- DUD version: 0.1.2 is live!Feb 24, 2024
- DUD version: 0.1.0 is live! :DJan 14, 2024
- DUD version: 0.0.9 is live! (critical bugfix)Jan 07, 2024
- DUD version: 0.0.8 is live! (mini update)Nov 12, 2023
Comments
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with the removal of the triple cannon for now because of balancing, i feel like balancing THOSE instead so we can have it back faster, instead of just the double cannon but triple, what if it was like a burst fire (if there wasnt that yet, or if you wanna keep it the way it is, just a burst cannon would be really cool)
Weapon idea. Add a bolt of lighting that arcs between enemies.
excited about the update, what was the ammo rework?
Hey!
Basically, I changed a lot of the ammo to work differently. Almost all shots have been slowed down a lot, and you'll notice that a lot of weapons deal less damage but have a higher ammo capacity and a higher reload time :)