DUD version: 0.1.0 is live! :D


version: 0.1.0 is live! :D

NEW weapon parts/mods:

- Plasma Shards (legendary, they're pretty awesome ;)

NEW Passive Perks:

- NEW Oily Death (300G)
- NEW Bullet Heaven (1000G) (coolest perk imo :D)

NEW Enemies:

- NEW ELITE enemies: The Twins (appear every 10 waves from wave 20)

Fixing/reworking weapon parts:

- buffed Sniper's Scope (+100% dmg while charged) (also now mythic)
- buffed Sniper's Scope (- 0.4s charge time)
- buffed Oil Legs (larger puddles)
- buffed Oil Dropper (doubled the dmg to 7)
- nerfed Spectral Arrow (only 2x pierce now)

Fixing/reworking enemies:

- Big Red enemies now always fire 8 attacks on death
- all enemies gain 10% health every 5 waves!
- made waves from 1 - 10 easier

Fixing/reworking passive perks:

- now show Passive Perk description even if not yet unlocked
- now show perk point description
- show whether perk is active or not
- fixed bug where buying a Perk Point in the shop would give you two
- Blue Heart now recharges every 3 waves
- Time Charge cost decreased to 300G

Bug fixes:

- buying a perk point would give 2, now it only gives 1

General:

- now have the option to show/hide coins
- player now has I-frames
- new effect when a Legendary item is dropped
- new effect when Blue Heart is broken
- decreased particle clutter
- Perk descriptions are now shown in the shop


Hey!

I wanted to ask if anyone had any ideas on balancing the game?
For some people the game is too hard and they can't get to wave 10 and some people are getting to wave 200!

I do plan on implementing difficulty settings in the next update but if anyone has any other ideas, please let me know.
Anything from changing enemy health to making the shop appear every 5 waves... would be helpful, thanks :)

- arqitech ;)

Comments

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(+1)

um, ok. so i did the math, and if you do it you find that if you have plasma shards and triple shot, using it on a frozen enemy, you do 230.4 damage PER SECOND!!! my math may be wrong, but still, NERF THIS!!

(+1)

correction: it does 40 dmg per second. still tho XD

(+1)

we get  it you said it 3 times already (buff plasma shards)

(+1)

not buff, nerf

(+1)

auto correct mb (make plasma shards unfair)

(+2)

YOOO EXCITING UPDATEEEE

You could add an ending? It would cap players but might not be in the way you want.

(+2)

noooo i like the endless idea

(+2)

but still, plz balance plasma shards, like maybe less damage

(+1)

Same, It can be really annoying in a game where you have a good build but then you get stopped by an ending. Maybe a solution to this is to give the player the ending screen, but then also give them an option to keep going?

(+1)

plasma shards are SOOOOOO unbalanced