also maybe add like a system where your score is saved, and you gain points that you can use to permenantly increase your stats, to add a sense of progression and something to work towards. also i do like the idea of more perks, like more fire speed, natural regen, and maybe homing bullets, as a mythic sight option. as for more parts, i can think of a few, which would probably be as a new level of parts, called super, which would be very _very_ rare
Hi! I know it's been a while, but congrats on these mind-blowing highscores! Incredible! A progress-saving option isn't possible in the browser, unfortunately :/ I will be adding more perks, and I'm thinking of adding a rarity of items that only bosses/elites drop. Thanks for the ideas and for playing! Your feedback means a lot :)
Yep! I would definitely like to add this! Currently, I'm working on game balance, new enemies, and new perks, but then, I think I'll start working on upgrading weapon parts :)
new idea for a self-imposed challenge: On A String: keep the mouse in one spot so you have to dodge while keeping enemies where you can unalive them; like a reverse turret
I feel you should be able to dash through enemies and projectiles, or make the map a bit bigger. As it is now it's very difficult to dodge. But overall it's pretty fun
Really enjoyed it, seemed to get stuck and not load anything on wave 10 though? I assume its just early access and more waves are coming from the verion number? Will check back in a couple of months :D
actually this is a bug I think, for me occasionally the game stops creating waves too, but you can usually keep playing after wave 10, also that's when you get to try out perks
It's nice to see such a simple concept so elegantly executed. The gameplay is super satisfying, even though I keep dying just as I'm starting to get kitted out lol (skill issue). Really clean art style, animations, and sound! I have found the gold pellets hard to distinguish from similarly-colored enemy projectiles; a different shape might help, and/or a curved travel path. Awesome game!
Whenever one exits the Inventory, the game continues normally. Often I'll take loads of damage due to me having forgotten the location of enemies or their projectiles.
sorry for making it such an eyesore, it was a 3 minute google slide collage. This was my build. Forgot to show that my turret was using the snow slow. Another bug I found was that when you have triple blasters and use an item that only has 2 ammo left, It briefly goes to -1 then to zero, then reloads. The problem is that it still fires three bullets.
just discovered that when you put the slow snow item on the turret, because turrets don't reload, it just goes absolutely ham. I'm not saying this should be nerfed, but it is very powerful. Could you also please switch the double and triple sight things into the barrel category, as there are not many barrels but so many sight options. Another suggestion is that if you have multiple of the same item in your inventory, then the affects could become stronger, maybe not damage, but E.G for the shield, if you have 2 or more, the recharge time would be shorter.
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Well I think I got the record...
gg
Da hael!?
Edited my comment coz it seemed like I had beef. Thx
yea i think you did. by a _small_ margin, jk tho well done
i won't stop trying , but it may not happen. i will return...
Second place is still good :)
This is not photoshopped, or edited, @michuuchiha you may be the first, but you have been dethroned. you are no longer the best. gg
also maybe add like a system where your score is saved, and you gain points that you can use to permenantly increase your stats, to add a sense of progression and something to work towards. also i do like the idea of more perks, like more fire speed, natural regen, and maybe homing bullets, as a mythic sight option. as for more parts, i can think of a few, which would probably be as a new level of parts, called super, which would be very _very_ rare
That[Progression] should come in Steam version (BUT Im not sure)
Yea nice one!
(don't forget that I'll come back 👑)
Hi!
I know it's been a while, but congrats on these mind-blowing highscores! Incredible!
A progress-saving option isn't possible in the browser, unfortunately :/
I will be adding more perks, and I'm thinking of adding a rarity of items that only bosses/elites drop.
Thanks for the ideas and for playing! Your feedback means a lot :)
bug: when you unfullscreen the game, sometimes it zooms in wierdly
(also I think the turret barrel is not showing
the shop could also maybe have a spot to upgrade your weapon parts, it would be really cool if you could level up individual pieces
Cool idea! I thought about it too
Yep!
I would definitely like to add this! Currently, I'm working on game balance, new enemies, and new perks, but then, I think I'll start working on upgrading weapon parts :)
exciting, always love more content lo
ideas for perks:
player speed up
chance to lifesteal
turn the strategic legs from legs into a perk
+% more max ammo
W idea
excited for the next update!
new idea for a self-imposed challenge: On A String: keep the mouse in one spot so you have to dodge while keeping enemies where you can unalive them; like a reverse turret
also triple plasma balls is busted
this game is the best one i've played in a loong time
Thanks a ton! This means a lot :)
there is a glitch where if you use strategic legs to make the turret go inside the wall, everything becomes invisible
difficulty+
Thanks for the feedback!
I've tried to recreate this bug, but I can't. If you can specify how you made this happen, it would help, thanks :)
i think it happened when i did it and the wave stopping glitch was still a thing. i think you patched it. ^.^
I reckon that 0.0.9 is going to be crazy!
Got to wave 65! Just livestreamed it if you want to take a look :)
DUD vid good quality guys like it! And subscribe xd
please please please add a setting to turn off particle effects, at least just the ones when they die
and maybe a way to get back to the menu after entering a game?
I see it was updated 4 days ago, was that just a bugfix?
Fun game with good potential, however all of the xp flying everywhere really filled up the screen and made it difficult to see enemy projectiles.
Thats why it's difficult :)
Hey! Thanks for playing :)
You can now turn this off in the settings screen.
I feel you should be able to dash through enemies and projectiles, or make the map a bit bigger. As it is now it's very difficult to dodge. But overall it's pretty fun
Very fun game. and could you add where you equip multiple items and not just one?
Really enjoyed it, seemed to get stuck and not load anything on wave 10 though? I assume its just early access and more waves are coming from the verion number? Will check back in a couple of months :D
actually this is a bug I think, for me occasionally the game stops creating waves too, but you can usually keep playing after wave 10, also that's when you get to try out perks
oh nice, ill try again later then, thank you :D
Its a bug when the game thinks there's one enemy left, but there isn't. It's a website bug.
Hey, thanks for playing!
This is fixed now, thanks for letting me know :)
It's a 10/10 game, however it's a bit hard to reach above wave 12 for me (skill issue I know).
10/10
👍
i like it but maybe add a short invincibility period after getting hit? maybe as a mod?? this would help so much more
Enemies having a chance to drop health or hearts would be great.
This is a pretty fun game and I can't wait to see more updates!
I KEEP FORGETTING THAT I CAN DASH AND LOST SO MANY RUNS TO THAT
I got to wave 22! Best build imo is flamerang with double cannon and shockwave, and blue heart perk
Fun, but I don't understand the gun-stacking mechanic. After equipping arrows, I don't know what, if anything, snowballs do in slot 2.
I think you can store them there incase you want to change from an ice to a fire/oil build for instance, otherwise idk?
Yea it's just for stacking items if you want.
It's nice to see such a simple concept so elegantly executed. The gameplay is super satisfying, even though I keep dying just as I'm starting to get kitted out lol (skill issue). Really clean art style, animations, and sound! I have found the gold pellets hard to distinguish from similarly-colored enemy projectiles; a different shape might help, and/or a curved travel path. Awesome game!
i did my first video on this game and honestly the funnest game i have played in a while
Hey chalky, why did you delete all the vids on your channel? They were funny :/
something wasnt working there up now
is there any real point to holding on to multipole wepons and stuff or no berceuse im just trashing them
Certain weapons are objectively better than certain other ones, but sometimes they have special traits that you may want to switch between.
what if sometimes when you defeat an enemy, they could drop a heart that you could pick up?
yes, this would be cool
can't wait for the next update! (I'm just impatient and excited)
Nice, survived 13 waves
freezing effects are such a life save
Click the image to see more
Well. I am kinda immortal...
And THE FIRST and BEST PLAYER of DUD
can you just buy more health at the shop?! Or is this a bug?
Not a bug, after wave 30 you get 3000 Gold, perfect for 2 whole hearts
I didn't know you could buy more hearts than you have! thanks for sharing!
very impressive!
check out my comment then :) (on dud)
Hey, first of all: Amazing Game!
I had a suggestion, let me know what you think.
Whenever one exits the Inventory, the game continues normally. Often I'll take loads of damage due to me having forgotten the location of enemies or their projectiles.
very sad, my game had the long wait bug here, is their a fix to this?
I noticed an item despawn right before the next wave, I don't think it's that, but it's a possibility.
sorry for making it such an eyesore, it was a 3 minute google slide collage. This was my build. Forgot to show that my turret was using the snow slow. Another bug I found was that when you have triple blasters and use an item that only has 2 ammo left, It briefly goes to -1 then to zero, then reloads. The problem is that it still fires three bullets.
just discovered that when you put the slow snow item on the turret, because turrets don't reload, it just goes absolutely ham. I'm not saying this should be nerfed, but it is very powerful. Could you also please switch the double and triple sight things into the barrel category, as there are not many barrels but so many sight options. Another suggestion is that if you have multiple of the same item in your inventory, then the affects could become stronger, maybe not damage, but E.G for the shield, if you have 2 or more, the recharge time would be shorter.