I feel a visual effect and also maybe a sound should play when the player gets hit. +Maybe a index of all the weapons and mods that the player has collected so far and what they do and their damage and etc could help, would save after death (like a main menu button or something)
I totally agree with this. The player health system was added in a bit of a hurry as I wanted to get the game published, but I will work on it. An index of all the parts and mods you've collected sounds like a good idea, too.
Thanks for playing my game and congrats on the impressive high score!
I've implemented a system to get rid of items in your inventory and you can now right click to reload. The tutorial should only have been appearing once, so that must have been a bug :P (fixed now though) I would like to implement a way to regain health and I need to work out a good way of implementing I-frames.
I like the upgrade system because it brings variety
I like the art style and music
I like that you added the dash cooldown as a “headband”
Some things that I found initially confusing:
The upgrade system wasn’t intuitive for me, e.g. only the first slot is equipped, and the others are just storage (I understood it after reading your description, but it would be nice to make it more apparent in the game)
It wasn’t clear what all these different icons in the shop mean (perhaps a tooltip would help here?)
More often than not I misinterpreted the “coins” as enemy bullets and tried to dodge them and run into enemies :P
I didn’t really notice when I got hit because there is no feedback (sound/visual), just the HP on the bottom-left, but I didn’t look at it when I was busy dodging all the enemies
I agree the upgrade system needs tooltips and a tutorial would certainly be more helpful. I'll see what I can do to make coins more visible while they're flying towards you. The player health system needs a bit of work as it was added in a bit of a hurry because I really wanted to get the demo published.
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this game looks really promising, I can't wait to see what you do with it!
Hey! :D
Thanks for playing, this is really motivating :)
as someone who particularly likes roguelikes, I'm always excited to see new ones <3
I feel a visual effect and also maybe a sound should play when the player gets hit. +Maybe a index of all the weapons and mods that the player has collected so far and what they do and their damage and etc could help, would save after death (like a main menu button or something)
Hi, thanks for playing :)
I totally agree with this. The player health system was added in a bit of a hurry as I wanted to get the game published, but I will work on it. An index of all the parts and mods you've collected sounds like a good idea, too.
my game bugged out at wave 22 and I can't continue
Hi, thanks for playing!
It isn't obvious to me why this happened, but I'll try to fix it as soon as possible.
my best score, i wold like if u give us :
- a way to trash/sell? items quickly (not just letting the item de-spawn)
- give I frames after taking damage and on the dash
- a way to customize the button (my brain want to reload with right click so bad)
- a way to gain back hp
- after the first play trough stop giving the tutorial
overall 10/10 i like the game so far (kinda addicted)
Hey! :D
Thanks for playing my game and congrats on the impressive high score!
I've implemented a system to get rid of items in your inventory and you can now right click to reload. The tutorial should only have been appearing once, so that must have been a bug :P (fixed now though)
I would like to implement a way to regain health and I need to work out a good way of implementing I-frames.
Thanks again for playing! :)
good luck on ur coding (ill be waiting and ill be gladly to help ur code)
an idea how about adding a leg that follow the right click of a cursor
Hi again :)
Thanks for replying! I love the idea of turret legs that allow you to tell the turret where to go. I'll start working on it soon.
(im really addicted to this game if u cant tell, so i appreciate it u can give us the download version so i can play offline)
do u have a discord or something so i can talk to u more about ur game :D
i want fullscreen setting
causew i cant see everything on my compute
Hi, I've uploaded a new version of the game with a new fullscreen button to the bottom right of the game screen.
thanxx
what are the dots you collect for? If they have no use other than score, than maybe they could be used to heal, once you collect enough.
Thanks for playing :)
The dots are coins, part of an incomplete upgrade system. I would like to add some sort of shop maybe where you could buy upgrades and restore health.
DUD Gameplay
Hey, nice vid! Thanks for playing my game :)
I enjoyed the game! :)
Some things that I found initially confusing:
Hey!
Thanks a ton for this feedback,
I agree the upgrade system needs tooltips and a tutorial would certainly be more helpful.
I'll see what I can do to make coins more visible while they're flying towards you. The player health system needs a bit of work as it was added in a bit of a hurry because I really wanted to get the demo published.
Thanks again and I'm glad you enjoyed the game :)